Murakami Superflat Essay Writing
Flat, colorful and rootless, the images of this popular subculture - the blank-faced Hello Kitty, the mutant monster Godzilla, the giant alien Ultraman, the cat-shaped guardian robot Doraemon -- line up in no particular order, like icons on a computer screen. This cavalcade of weightless images in turn reverberates with contemporary viewers worldwide: anime and manga have become global signifiers of cool. Historically, to be sure, Japan is unique. Until a century and a half ago it was a society shut off from most of the world, and then, with gigantic gulps, it absorbed and adapted whatever it wanted, mostly from Europe, in an accelerated binge. The orgy ended with the catastrophe of World War II, after which Japan once again slammed the door on the past and started fresh with new, mostly American models. The grab-bag appropriation, inexact simulation and accelerated speed that characterize this process no longer appear peculiarly Japanese. They feel now. We live in an age when distinctions are arbitrary, originality is devalued, hierarchies are discredited and authenticity seems meaningless. Barely 40 years ago, Pop artists like Andy Warhol and Roy Lichtenstein caused a transgressive stir by adopting commercial imagery from newspaper advertisements and comic strips as the subjects of paintings to hang in art galleries. How daring that was, and how dated it is. We are surrounded today by too many images to source or rank. While it would be fatuous to say that we are all Japanese now, we are surely all living in Murakami's world.
At 8:50 every weekday morning, unless he is not in Tokyo, Murakami leads the staff of his art studio, Kaikai Kiki Company Ltd., in a round of calisthenics. Then the employees go off to their various jobs: refining sketches on the computer, daubing paint meticulously onto paintings and sculptures, fielding requests for commercial tie-ins or press interviews with their boss, negotiating licenses and other business contracts or coordinating with the branch office in Brooklyn. Warhol famously called his studio in Manhattan ''the Factory,'' but that was a joke; although silk-screened images of flowers and Brillo boxes did flow out of it, the silver-walled, amphetamine-pumped clubhouse -- with its entertainments, intrigues and exquisite costumes -- resembled an 18th-century court in Versailles more than it did an auto plant. Yet it's no joke to call Kaikai Kiki a factory. Murakami's 60 employees punch in with computerized timecards, and the company has training manuals for new hires. The hours are regular -- and long. One daily ritual is the question-and-answer period, in which staff members book a slot of specified duration to ask the chief a question; when I attended, 14 had requested interviews, typically of two minutes each.
The Kaikai Kiki factory complex is situated in a drab suburban district an hour from central Tokyo. One of the little buildings, without toilet or bath, is Murakami's home, in which a sleeping bag serves as a bed. Next to the shed that houses Murakami is an even smaller one that houses potted cactuses. Hybridizing cactus from seed is Murakami's hobby, one for which he has little time. Apparently he has no time for romantic or family attachments, either. ''He makes art and sleeps,'' said Dana Friis-Hansen, executive director of the Austin Museum of Art in Texas and co-curator of a 1998 Murakami exhibition at Bard College in New York. ''Some curators are really frustrated, because he'll ask for and usually get the right to sleep in the gallery while he is setting up. He'll bring assistants and sleeping bags, and they'll cook noodles there.''
The son of a taxi driver and a housewife, Murakami grew up in Tokyo, then attended Tokyo University of Fine Arts and Music, the country's most prestigious arts institution. He holds a Ph.D. in nihonga -- the refined hybrid of European and traditional Japanese painting that was invented in the late 19th century. Nihonga, in which traditional resins and pigments are employed to render likenesses of bouquets and landscapes, is a rarefied branch of present-day Japanese art. All the time he was practicing it, Murakami said, he wished instead that he had the talent to draw the manga and anime of otaku culture.
The word ''otaku'' is usually translated as ''geek'' or ''nerd,'' but its more precise meaning is steeped in the particularities of Japanese society and language. Literally, the word means ''your household.'' It is a way to refer to another person in conversation without implying either superior or lesser social status. Employed by postwar Japanese housewives, the usage was adopted by the fans -- all right, call them geeks -- who became obsessed with the minutiae of a particular bit of popular culture. Isolated in their individual homes, these youths shared a passion for the television programming -- ''Astro Boy,'' ''Ultraman'' and so forth -- that expanded rapidly in the 1960's. They organized around their fetishistic fascinations to form otaku subcultures, whose members come together periodically in large conventions to discuss, exhibit and trade the objects of their highly focused affections.
The typical otaku is a young male, and some of the manga and the plastic figures are explicitly sexual, often blatantly pedophiliac; even when they aren't, the otaku tends to relate to his collection, with caresses and ministrations, as to a girlfriend -- if he had a girlfriend. (A Web-site message board heavily frequented by otaku was known as ''The number of years I have not had a girlfriend is the same as my age.'') In its defiance of the mores of proper Japanese society, otaku culture was disreputable from the outset. It became much more so following a notorious criminal case in 1989, when an otaku named Tsutomu Miyazaki was arrested for the kidnapping and murder of four preadolescent girls. ''When Miyazaki's room was revealed to the public, the mass media announced that it was otaku space,'' Murakami once told an interviewer. ''However, it was just like my room. Actually, my mother was very surprised to see his room and said: 'His room is like yours. Are you O.K.?' Of course, I was O.K. In fact, all of my friends' rooms were similar to his, too.'' Murakami added that Miyazaki was only ''different from us'' because he ''videotaped dead bodies of little girls he killed.''
When the administrators of the Japan Society in New York asked Murakami if he would like to curate an exhibition in their gallery, he resolved to undertake an exploration of the origins of otaku culture, a subject that, he said, is sketchily understood even in Japan. In many of the classic manga and anime stories, the plot revolves around a bomb or radiation device that devastates Tokyo. ''I thought, Why does otaku culture so many times have an explosion that looks like an atomic bomb?'' he told me, as we sat at the counter of an elegant sushi bar in Tokyo. ''I was trying to find out why otaku people are always repeating the same scene and why I was so interested in it myself.'' And there was a related question that intrigued him: ''Why do Japanese people hate otaku culture?'' He concluded that otaku raised ''a mirror'' to a reality that the larger culture preferred to ignore. Like many other Japanese intellectuals of his generation, he deplores both his country's militarist past and what he sees as its acquiescent present. ''Otaku culture is handicapped reality,'' Murakami said. ''We have to realize we are handicapped, and we don't want to realize it. We know the U.S. is our father. We thought we were children, but we are handicapped people. We need help.''
The crystallizing moment for Murakami arrived when he came up with a name for the show. In October, Alexandra Munroe, director of the Japan Society Gallery, was pressing him for an exhibition title and offered a suggestion. ''She gave us 'Japanese Pop Culture Explosion,' a really long title,'' he recalled. ''I hate that.'' Many Americans know that the atomic bombs that dropped on Hiroshima and Nagasaki were nicknamed, respectively, ''Little Boy'' and ''Fat Man.'' But few remember the testimony that Gen. Douglas MacArthur gave to a Senate committee in 1951 upon completing a tour of more than five years as Supreme Commander of the Allied powers in Japan. MacArthur stated that at the time of the war, when ''measured by the standards of modern civilization,'' the Japanese people were ''like a boy of 12.'' The remark ignited headlines across Japan, with furious resentment superseding the tributes that had hailed MacArthur's departure. For a show on otaku culture that would demonstrate how Japanese artists responded to their nation's wartime suffering and postwar subordination, Murakami realized that the title ''Little Boy'' was perfect. As he told me this story, he sugarcoated the underlying anger and bitterness, as he does so often both in his conversation and his art, with a joke. ''Little Boy and Fat Man -- now both things are true exactly of the Japanese people,'' he said, patting his potbelly and ordering an extra helping of sushi.
At the beginning of his career, Murakami appeared to be content with the lot of most successful contemporary artists: to create work that is admired by critics and desired by wealthy collectors but leaves the general public baffled or hostile. He was constructing conceptual pieces similar to the art being made in the West. Among those early works, which began attracting attention in the early 90's, was ''Polyrhythm,'' a seven-foot-high slab of yellow resin, minimalist in form, on which many toy United States infantry soldiers climb. Another colossal piece, which he titled ''Sea Breeze'' after a men's fragrance, was fabricated of steel plates that open automatically to reveal, like figures in a shrine, a ring of high-intensity floodlights. Probably his most talked-about youthful work was the 1991 ''Randoseru Project.'' For it, he collected hides of endangered or exotic species -- whale, hippopotamus, cobra and so on -- and had them brightly dyed and fabricated into the distinctive book bags, called randoseru, that Japanese schoolchildren have carried on their backs over the last century. Koyama, his Tokyo dealer, who has known Murakami since their university days, recalls that the project began with Murakami's desire to construct an object out of whale skin at a time when Japan, controversially, refused to join an international ban on commercial whaling. Someone suggested the shape of the randoseru. Behind its cuteness, the bag has bellicose overtones: it was adopted by the Japanese in the late 19th century on a Western military model. Murakami has kept an impish distance from the elaborate commentary the work inspired from critics. '''Randoseru,' my early work, got a really good reaction from the art scene,'' he told me. ''But I hate that reaction. It looks like political art, but I am just joking.''
In 1994, with a fellowship from the Manhattan-based Asian Cultural Council, Murakami came to live in New York. During that year he started to re-emphasize his Japaneseness. Upon returning home he began to create objects that looked as if they were applying for admittance to the otaku world even as he also tried to cast an unfamiliar critical spotlight on this insular subculture.
For two years, Murakami researched the concept and execution of ''Miss Ko2'' (pronounced ''ko-ko''), the sculpture that would eventually fascinate Western collectors and set a record at Christie's New York. Collaborating with the designers at Kaiyodo, the pre-eminent manufacturer of figures in Japan, he designed a high-breasted, stiletto-heeled, vapidly smiling blonde in a skimpy waitress uniform. Made of fiberglass, ''Miss Ko2'' is six feet tall, commanding attention in an art gallery but arousing anxious displeasure among otaku, who like their figures small and submissive.
Murakami provoked the otaku again in 1997 with his next figure, which he titled ''Hiropon,'' after a popular recreational drug in postwar Japan. His idea was that the erotic pretty-girl figures known as bishojo were addictive for the otaku who collected them. Once again he made his figure big (seven feet high), but this time she was anything but vapid. Inspired by a magazine cover he had seen while attending a comic-book otaku gathering, of a bare-breasted woman with a nipple shaped like a penis, he designed a nude (although, in keeping with otaku preferences, one lacking genitalia or pubic hair) who is squeezing from her gargantuan breasts and oversize nipples a stream of milk that swirls behind her like a jump rope. The following year he created a male companion piece, ''My Lonesome Cowboy,'' of a masturbating naked man whose ejaculation floats lasso-style in front of him. Both ''Hiropon'' and ''My Lonesome Cowboy'' have the big eyes and grins that are found on popular children's anime and manga characters like Astro Boy (the Japanese name is Mighty Atom) and Sailor Moon. While otaku people generally ignored the ''Cowboy'' figure, they loathed ''Hiropon.'' '''Hiropon' is like a satire, and these figures are the object of affection for otaku people,'' said Masahiko Asano, an otaku expert whom Murakami has enlisted as a consultant. ''Once Mr. Murakami asked me why his characters cannot be the object of affection. I said: 'When you see Miss Ko2, can you masturbate to her? If not, it can't be.' He said, 'No, I couldn't do that.'''
In 1999, at an otaku festival, Murakami released ''Second Mission Project Ko2,'' a three-piece sculptural installation that depicts a favorite otaku theme -- a young woman morphing into an airplane. Triumphantly, it was praised by both art critics and otaku. In hindsight, however, this work was a coda. Murakami's sculptures of sexually charged figures, difficult for viewers and expensive for fabricators, form a discrete chapter in his artistic career and his infatuation with otaku. Although this work may be the most interesting he has yet produced, he was dissatisfied. He wanted his characters to be objects of affection. He was a pop artist who longed to be popular.
If you were to draw a map of Japanese popular culture (a map like one from the Magellan era, grossly oversimplified but still useful), you might say that male-oriented otaku culture lies at one pole and that the female domain of kawaii (cuteness) is situated at the other. In the mid-90's, Murakami set sail from otaku toward kawaii. Even while he was investigating otaku model figures, he was already researching cute cartoon characters. Such characters, of course, had been a mainstay of Pop Art in the United States since the early 60's. Warhol used images of Mickey Mouse. Lichtenstein raided the funny pages. Murakami, however, did something else. He created his own characters.
His first, Mr. DOB, got his name from an abbreviation of a nonsensical phrase that alluded to many things -- a popular television entertainer, a sexual innuendo, the indigenous Ainu people and who knows what else. The phrase also translates, more or less, as ''Why? Why?'' Since this could serve as Murakami's motto, it was a good choice for a character who became his alter ego. Initially, the DOB character resembled Mickey, but over time he evolved, first turning toothy and fierce, then becoming terribly cute -- kawaii. ''In 1994, Mr. DOB had an ironic content,'' said the critic Midori Matsui. ''It became something different later on -- almost like Murakami's own house brand. He was always interested in competing with popular art on a real popular level. The things he did up to 'S.M.P. Ko2' were way too intellectual for his purpose. He wanted to become his own industry.''
With his customary devotion to research, Murakami analyzed the principles of kawaii. ''I found a system for what is a cute character,'' he said. On a whiteboard at Kaikai Kiki, he drew me a circle with the top half blank and the bottom half containing two dots for eyes and a smiling mouth. ''In the kawaii system, this scale is very important,'' he said. Over the last decade, Murakami has released numerous cute characters: among them, Mr. Pointy, smiling flowers, colorful mushrooms and the good and bad toddlers Kaikai and Kiki. Emblematic of his reorientation from confrontation to cuteness, he changed the name of his studio in 2001 from the Hiropon Factory to Kaikai Kiki. He said he hopes to expand his audience by making animated films with his characters, and he has already opened a six-person animation facility in Tokyo and leased space in Los Angeles. (He plans to include an animated film in a midcareer retrospective of his work, to be held at the Museum of Contemporary Art in Los Angeles in 2007.)
The apotheosis of kawaii culture is Hello Kitty, the big-eyed, beribboned, expressionless pussycat character that stokes a billion-dollar-a-year business for the Sanrio company. Created in 1974, the Kitty character took off in 1985, first in Japan and then internationally. When I asked Matsui how she accounted for Kitty's popularity, she practically shrieked in response: ''Because I think humanism is dead! Because people are weak and scared.'' In a more measured tone, she added: ''It's easy to accept Kitty because it's so dumb and expressionless. It doesn't demand that you make any reference.''
For an authoritative view, I paid a call at Sanrio on Yuko Yamaguchi, who has been the chief designer of Hello Kitty for 25 years. With long hennaed hair and wearing brown artificial-leather pants, she didn't look the least bit kawaii herself. When she discussed the enduring popularity of Kitty, she was all business. Hoping to gauge how far Murakami has gone in his quest for wide popularity, I asked her to rate Kaikai, the sweeter, rabbit-costumed half of the Kaikai Kiki toddlers, on the kawaii meter. She was troubled by Kaikai's smiling mouth. ''In most Sanrio characters, we don't express an emotion through the mouth,'' she said. ''With Kitty, you don't even see a mouth.'' She credited this mouthlessness for much of Kitty's popularity. ''When someone feels blue or depressed, they may want the character to sympathize with their feeling or to get angry with them or to offer encouragement,'' she said. ''Without a clear expression of the mouth, this is possible. It can be interpreted in different ways.''
Murakami understands the infantilism that underlies the Hello Kitty phenomenon. Like otaku culture, kawaii culture for him is an expression of Japan's postwar impotence. (In a photograph with the strapping General MacArthur, the diminutive, once divine Emperor Hirohito looked very kawaii.) However, Murakami is also designing characters that for those unacquainted with his analysis seem simply -- and irresistibly -- kawaii. It's a delicate balancing act, reaching a mass audience while maintaining a critical distance. ''I created Mr. DOB for a really serious reason, but girls would say, 'Oh, cute,''' he told me. ''Japanese don't like serious art. But if I can transform cute characters into serious art, they will love my piece.'' The early DOB's were often distorted and belligerent or combined with jagged lines and distressed surfaces that alluded to traditional Japanese painting. More recently, they seem simply cute.
The appearance of Murakami's DOB coincided with the emerging popularity of Yoshitomo Nara, the other Japanese artist of Murakami's generation who has found great favor in the West. Like Murakami, Nara was drawing cute cartoonlike figures, but more sincerely. His characters were children who might be sputtering obscenities or brandishing weapons but retained a look of adorable purity. At first it seemed that Nara, like Murakami, was offering a critique of the character culture while profiting from it. However, while it is still uncertain whether Murakami can walk this tightrope, the Nara enterprise appears to have relinquished any pretense of critical detachment. The artist himself, with his well-advertised love of punk music and a popular Web site, attracts a rock star's following. The openings of his shows are attended by flocks of admiring female fans, who are known as Nara girls. Koyama, who is Nara's dealer as well as Murakami's, said: ''People feel they can enter his painting, and they feel very close to him. Takashi's paintings have a distance, very cool. Takashi is speaking to a public in an official way. Nara is talking to the neighbors.''
At heart, Murakami is a detached observer. It was in that role that he elucidated his ''Superflat'' theory // in a 2000 catalog essay for an exhibition by that name that he curated in Japan and then took the next year to the Museum of Contemporary Art in Los Angeles. The show exuberantly jumbled an extreme range of Japanese art products, from 18th-century Edo screens to erotic plastic figurines of schoolgirls, all to illustrate Murakami's argument. With great cleverness and convincing specificity, he took the well-known absence of any native division in Japan between fine art and craft and linked it to the visual characteristics of traditional Japanese artwork -- particularly the patterned surfaces and lack of spatial perspective. Both socioculturally and aesthetically, Japanese art was flat, which made it superflat. In Murakami's view, the multifocal composition of a group of roosters on an 18th-century gold-leafed screen requires a viewer's eye to dart here and there, without providing a comfortable place to rest. In the same way, there is no pecking order in Japanese tradition whereby an original outranks a well-made copy or a work of art in a gallery is more precious than a piece of merchandise in a shop. The time-honored Japanese worldview, in other words, closely resembles the postmodern one, in which sensations and images rain down incessantly and you have no choice but to take it all in as it comes.
In his artwork, Murakami has applied the ''Superflat'' theory most strictly in his recent paintings of the Vuitton monogram. On canvas panels of different sizes, with black or white backgrounds, his studio meticulously reproduces his designs for Vuitton. When the fashion designer Marc Jacobs, who, as artistic director of Vuitton, commissioned Murakami to reconceive the monogram, saw the paintings at the Marianne Boesky Gallery in New York, he was, unsurprisingly, pleased. ''Anything like that I love, when things go back and forth, chicken and egg,'' he told me. ''Does art imitate life or life imitate art?'' But some art-world people grumbled. Painting one panel in the monogram pattern could be seen as a comment on the similarity between artistic and commercial production; churning out many of them compressed the artistic and commercial to an uncomfortable degree. ''He took a few kidney punches on it,'' said Tim Blum, his Los Angeles dealer. ''The bag thing was interesting -- the show was something else. A lot of people really hated the show. Highly schooled people, who look carefully at Murakami, think, This is weird -- what's he doing? That project was the perfect endpoint for the arc of that part of his career. He became superflat.''
Murakami perceives the hostile critical response to the monogram paintings, but he trusts his own instincts. When I first met him in New York in November, he invited me to watch his inspection of nine monogram paintings at his satellite studio in a converted cinder-block garage in Williamsburg, Brooklyn. (He keeps the studio to avoid shipping fees on work for the American market.) As usual, Murakami deprecated his own technical skills. Unlike Nara, for example, he no longer applies his hand to his own work. He is a conceptual artist. Yet even though the painting is performed by studio assistants, Murakami exerts tight quality control. That day he was especially on the lookout for panels in which the paint had been applied more thickly on the background than on the motifs, a problem that had been recurring mysteriously in the Williamsburg plant. A smooth surface without visible brushstrokes is characteristic of both nihonga painting and factory production. It is also a feature of Murakami's art.
He estimated that he had made 60 or 70 monograms and would stop at about 100. He added that he had done approximately 100 DOB's and 60 mushrooms. ''Just like with Warhol soup cans or Marilyns, if there is a need in the market, I can put them out,'' he said. ''The gallerists worry that if there are too many, the value will go down and their auction prices will be low. But I don't think so. If there is a demand, I will keep making them.''
When the subject of the monogram paintings came up again in Tokyo, he elaborated on his motivations. He said the paintings allowed him to transform work for hire into his own art. As precedent, he mentioned an appropriationist piece that the American artist Jeff Koons did, in which he put his own frame on a poster of a basketball star. He also cited the ''dollar paintings'' that Warhol composed by pasting down real dollar bills. He admires the naked transparency of these artists' cashing in on their reputations to make money. ''My concept is, anytime we do the honest thing, we get the win,'' Murakami said. ''People find it very difficult to find their honest desire. Andy Warhol did that. I love his diary: pay the driver two weeks, the coffee is too sweet, the weather is cold. It's a life. Warhol is a master artist for me because he was a really honest person.''
In addition to being a factory, Kaikai Kiki, as the curator Dana Friis-Hansen said, is ''a home for wayward artists.'' Murakami surrounds himself with young people and enthusiastically promotes their careers. He looks for artists who are quirky or obsessive. Although as a theorist he subscribes to the Japanese deprecation of originality, as a curator he knows that the appearance of originality is a selling point. If Kaikai Kiki artists go on to have their own shows in the West, he takes a 10 percent commission (from the gallery's share of the sales, not the artist's). But commercial profit is a secondary motivation. ''He wants to become a schoolmaster,'' the critic Midori Matsui said. ''I think he is a very lonely person, and he needs to create his own family.'' Once Murakami tried to establish a school. ''Like a very small school, a terakoya school, in the Edo era -- one teacher with 10 students, very close,'' Murakami said. ''It sounds very sentimental. I wanted that school.'' He said that a young woman in the class developed a stalker's crush on him, forcing him to abandon his dream. In a less structured way, however, his tutelage continues.
Like most Kaikai Kiki employees, Chinatsu Ban, Murakami's secretary, studied art in college. When she met him, she was selling cellphones to earn a living while painting in her spare time. She would send him invitations to her exhibitions, and he would offer encouraging replies. Eventually he asked her to join a group show he curated of young female Japanese artists. Two years ago he offered her a position at Kaikai Kiki.
Along with several other Kaikai Kiki artists, Ban will be included in the ''Little Boy'' exhibition. She paints mostly elephants that are extremely kawaii. Tom Eccles, director of New York City's Public Art Fund, who helped organize Murakami's past installation at Rockefeller Center, was looking for a sculpture to place at the southeast entrance to Central Park in conjunction with the Japan Society show. ''Tom Eccles was really interested in a cute character,'' Murakami told me. ''So I said to Chinatsu, 'Do you want to do that?' She said, 'Sure, why not?'''
Which is how, on a February morning, Ban came to be standing alongside a nine-foot-tall elephant sculpture in a chilly fabrication facility in suburban Tokyo.
''Great,'' she said approvingly to the manager of the plant. They were both waiting for Murakami to arrive.
''What is it made of?'' I asked Ban. She went to ask the manager.
''FRB, a kind of fiberglass,'' she reported.
''What does it weigh?'' I wondered. She once again sought out the manager.
''Five hundred kilos.'' At more than half a ton, that was a respectable weight for an elephant.
Murakami, once he arrived, scrutinized the sculpture more critically. He observed it from all angles, indicating to the manager different bulges and hollows that needed smoothing. Mainly, though, he discussed with the manager whether there might be a way to divide the sculpture before it was shipped. He had recently discovered that flying a piece this bulky to New York would cost about $75,000. On top of that, the cost of fabrication -- including the painting, which was still to be done -- added another $125,000.
''It was a mistake,'' he told me. ''With the Japan Society, everything loses money.'' Eccles had committed about $75,000 to Kaikai Kiki for the sculpture. ''That's already big money for a young artist,'' Murakami said. Kaikai Kiki is helping to underwrite the Japan Society show, a long-term investment with at best a delayed payoff.
Still, this New York event will be an opportunity to showcase the talents of several of Murakami's acolytes. The exhibition includes work by one of his earliest volunteers, Masakatsu Iwamoto, a 35-year-old man with dyed-blond hair and a dark mustache who calls himself ''Mr.'' As a paid staff member, Mr. now administers the Geisai, a semiannual competition for Japanese artists that Murakami has staged since 2000; in his creative free time, Mr. has a very otaku-like interest in barely pubescent girls, which Murakami has encouraged him to express in his art. Chiho Aoshima, 30, who administers the design department at Kaikai Kiki, uses Illustrator software to compose fantasies that typically place girls in luridly colored natural settings. Aoshima is having a one-woman show in late May in Los Angeles at Blum & Poe; thanks to the Public Art Fund, at the time of ''Little Boy'' she will display a huge wallpaperlike mural, printed by ink jets onto vinyl, in the Union Square subway station in Lower Manhattan. Arguably the most talented of the Kaikai Kiki younger set is Aya Takano, 29, a former volunteer who now lives in Kyoto. Her cartoonlike androgynous forms recall the Vienna Secession and Surrealism as well as her lifelong devotion to science fiction. Whatever their abilities, all of these artists owe their positions in the limelight to Murakami. ''They can exist as artists only within the context of what Murakami has devised as a stage, like 'Superflat' or 'Little Boy,''' the critic Sawaragi said.
An aspiring artist who especially interests Murakami is Mahomi Kunikata, a chubby, bashful woman who looks younger than her 25 years. ''Any time I am looking for a Kaikai Kiki artist, I am looking for an original artist that is hidden,'' he said. ''Mahomi, if she wants to create new manga or painting, she has to go back to her history: 'My older brother is dead, and my younger brother is psychologically ill and screaming. I want to escape from here, but I am very fat and I cannot escape.' She cannot organize herself -- how to escape, how to create something.'' Murakami is gratified by the progress she has made in the five years he has known her. ''She can open her heart and now do her art,'' he said. It is characteristic of his deep-rooted ambivalence that Murakami is drawn to Kunikata's original and repellent take on kawaii culture when his own art is becoming kawaii in a simpler way.
Hardly fat, Kunikata nevertheless thinks she is overweight. And, as Murakami indicates, she has a troubled family background. At her suggestion, we met for our talk at a cake cafe in Yokohama, near the camera store where she works as a greeter. Unable to decide what to eat, she ordered slices of two kinds of strawberry shortcake, which she quickly consumed while I browsed through notebooks of her pencil-drawn manga.
In the first one, I opened to a drawing of very kawaii dogs -- kawaii, that is, except for the fact that they were killing and eating children. I turned the page and saw graphic depictions of naked girls being sexually violated.
Kunikata looked up from her cake. ''I'm very embarrassed,'' she said. ''Don't open it wide. People are eating.''
More discreetly, I flipped past a drawing of a girl with bleeding arm stumps to find more girls, sometimes bound, frequently confronted by boys with huge erections. I saw a puzzling one of a girl, a boy and a strange cat. I asked about the cat.
''The cat is dead,'' she said. ''It's Valentine's Day.'' I knew that in Japan on Valentine's Day, women and girls give chocolates to males they are fond of. ''The girl killed the cat,'' Kunikata continued, ''and made a chocolate fondue from the cat and gave it to the boy.'' I nodded and kept turning, not having anything in particular to inquire about the pictures of boys performing oral sex on tied-up girls and girls being forced into fellatio with very well endowed boys.
Reaching into her backpack, she showed me her recent work. On the backs of plastic models of sushi, the kind that are seen in restaurant windows, she had painted likenesses of slim, sexy girls.
I could see why Murakami loves Kunikata's art. It reveals the fear and anger that lie just beneath the surface of the kawaii culture -- or, to adopt the metaphor of superflat, the feelings that are embedded right on the surface, for those who look closely and knowledgeably. The manner in which Kunikata's eating obsession seeps into every aspect of her art also reminded me of how, in Murakami's view, the atom-bomb trauma permeates his country's culture. The pictures of Japan's past destruction are transposed into a catastrophic science-fiction future, and the country's childlike relationship to the United States is embraced in a celebration of the kawaii (a word derived from kawaiiso, meaning ''pitiful'' or ''pathetic''). A similar thing occurs in another fraught area: sexual relations between young men and women. The otaku portrayals of sexuality -- fixated on compliant, air-brushed schoolgirls -- are divorced from emotional reality, even from physical reality. This neutering of real life was epitomized by the enthusiastic reaction of Japanese children of Murakami's generation to the animated versions of atomic explosions and fire-bombings they watched on TV. One reason these kids cheered the demolition of Tokyo is that it was accomplished by a wizard: the most influential special-effects designer of the day, Eiji Tsuburaya, who learned his craft as a propagandist during World War II, preparing a rousing and convincing recreation of the (unfilmed) Japanese attack on Pearl Harbor. After the war, Tsuburaya redirected his talents -- and his agents of destruction -- into Godzilla, Ultraman, Rodan and Mothra. The imagery retained its stirring power. The context was secondary.
Anime and manga are inexact copies of Mickey Mouse, Betty Boop and other American cartoon characters, modified for Japanese taste and (at the time they were developed) for the limitations of Japanese technology. The Japanese have always had a genius for these adaptations. Murakami is a great admirer of the Kano School, a dynasty of painters who catered to the shoguns for almost four centuries by taking the principles of Chinese art (like prominent brushstrokes and ink monochrome) and Japanizing them. The Kano School centered on the successive generations of the Kano family, supplemented by talented students who were adopted and then allowed to take the Kano name. It is another model for Kaikai Kiki. (Indeed, the phrase ''kaikai kiki,'' which means ''brave, strong and sensitive,'' was borrowed from a critic in the late 17th century who used it to describe the paintings of Eitoku Kano.) One of Murakami's favorite artworks is a screen depicting an old plum tree that was painted for a temple in Kyoto by Sansetsu Kano in the 17th century and is now owned by the Metropolitan Museum of Art in New York. In his ''Superflat'' essay, Murakami pointed to similarities between the spiky lines in Sansetsu's eccentric masterpiece and the designs of the leading anime artist Yoshinori Kanada. At about the same time, he produced a few paintings of his own in this style. Aside from his appreciation of the work, Murakami admires the way the Kano School perpetuated itself. He would like to start a line of comparable longevity. ''How did the Kano School survive 300 years or more?'' he once said to me. ''Japanese culture doesn't need to create an original something. A school is O.K. A little difference is great. Kakai Kiki School is O.K. -- Mr. and Chiho and Chinatsu.''
At the Metropolitan Museum of Art, there is currently a small show centered on the Kano School. I walked through it not long ago with its curator, Miyeko Murase, a leading scholar of Japanese art. ''I'm sure the Kano artists felt they were upholding the principles of Chinese painting,'' she explained. ''But to sell, they had to accommodate Japanese tastes. That went first of all to the introduction of color. By the time Sansetsu painted the old plum trees, the distortion and almost Cubist sense of form was possible because there was that breadth allowed in the Kano School.'' Along with their love of color, the Japanese preferred decorative patterning over Chinese naturalism. And they had a longstanding fondness for narrative. The word ''manga'' in its current usage was popularized by the great 19th-century artist Hokusai to describe his illustrated, often comical, narratives. But the form by another name goes back much further. At the beginning of the exhibition, Murase showed me an early-14th-century hand scroll, known as an emaki, that vividly depicted an unfolding battle. ''This is the first example we know of an illustrated literature that dealt with the love between an older monk and a younger monk,'' she said. ''It's part of a genre of stories of homosexual love between monks that was popular at the time. In this relationship, the love causes a war.'' With minimal alteration, the Met could repackage this emaki and sell it in a manga shop in Tokyo today.
Of course, many of the esoteric otaku references in Murakami's art are lost on Western observers. But he isn't sure it matters all that much if Westerners lack the background to recognize them. ''In the 70's, Japanese culture loved American rock 'n' roll,'' he noted by way of analogy. ''Eagles' 'Hotel California,' we cannot really understand, but 'Mmm, mmmm, mmmm, Hotel California! Oh, yeah, I understand.''' Still, he emphasized, ''if the audience is really interested, they have to learn everything.'' It may be that Americans feel they understand Murakami without conducting research because he is reacting to a hyperstimulated and decontextualized Japan that looks a lot like their own society. For unique historical reasons, the Japanese arrived earlier at an ahistorical worldview. Sawaragi compares the manner in which the Japanese have dealt with political reality in the postwar years to the capsule toys, known as gachapon, that can be purchased for a dollar or two from vending machines. ''War or history have come to be sealed inside the anime or manga world,'' he said. ''It is a sterilized, innocent, purified experience, defined by putting everything war-related inside a capsule.'' The battle planes and atomic monsters reside in the gachapon machine in cute, tiny images. Sanitized, they pop out, one after another, in no particular order.
It’s not a bird, nor a plane. It’s Superflat! A Japanese art movement takes on the world.
Superflat, a term coined by artist Takashi Murakami to denote his anime-inspired style of art, is used by other artists in Asia and abroad. Combining the flatness of commercial graphic design and the hyper-sexualised cartoon characters of Japanese comics with the aesthetic concerns of fine art, Superflat’s influence is wide-sweeping.
Liquidated LV Black Murakami, 2009, acrylic on metal, 120 x 160 x 10 cm. Image courtesy Artnet.
What started Superflat?
Hunter Drohojowska-Philp for Artnet states that when Japanese artist Takashi Murakami first organised an exhibition for PARCO department store museums in Tokyo and Nagoya, he coined the term “Superflat.” Murakami’s new term described a specific type of Japanese contemporary art that compressed, or “flattened”, various types of graphic design, fine arts and pop culture.
Yoshitomo Nara, ‘Wind’, 1999, acrylic on canvas. Image courtesy the artist.
What is Superflat? Anime, manga and fine art
Combining a Pop aesthetic with the kitsch of Japanese kawaii (cute) culture, Superflat overtly references the flatness and two-dimensionality of Japanese anime (animation) and manga (comics). But the term also conceals a double meaning: according to Drohojowska-Philp, Superflat also stood for “the shallow emptiness of […] consumer culture.” So in that sense, when Murakami created designs for Louis Vuitton, one has to wonder if he was embracing brand name consumerism or cynically commenting on the vapidity of it.
Takashi Murakami, ‘The World of Sphere’, (diptych), 2003, acrylic on canvas, 350 x 350 cm. Image courtesy Sotheby’s.
Murakami pointed out the flatness inherent in Japanese visual culture to Artnet:
I’d been thinking about the reality of Japanese drawing and painting and how it is different from Western art. What is important in Japanese art is the feeling of flatness. Our culture doesn’t have 3-D.
The artist combined this tradition of two-dimensionality with his youthful preoccupation with the bombings of Japan during the Second World War. Interviewed by Gallerist NY, Murakami states that the relationship between war and art is a predominant concern in his work.
I don’t think the art is just bright. I think that those who were able to enjoy consumer culture and the world of consumerism were in the countries that were victorious in the war. And by the countries that were victorious in the war I mean the U.S. and the British. Societies that lost the war, like Japan, envied the consumerism of the winners but they still wanted at least to be able to borrow what they envied.
“Kaikai Kiki All Star” exhibition flyer, 2010, Takashi Murakami’s Taipei art space, KaiKai Kiki Gallery Taipei.
Who are Japan’s Superflat artists?
The group exhibition “Superflat,” held at MoCA Gallery, California, in 2001 included the following Japanese artists, designers, and cartoonists who either influenced or became known as Superflat artists:
Takashi Murakami’s “New Day” paintings were sold in Taipei to raise money for Japan. Image from focustaiwan.tw.
Ronald Ventura, ‘Natural Lies’, 2010. Image taken from artmarketmonitor.com.
The international faces of Superflat
Murakami claims flatness as a Japanese attribute of visual art. However, non-Japanese artists who combine high and low culture, street art, comic art, graphic design and fine art have also adopted the style. But while artists such as Philippines-based artist Ronald Ventura and San Francisco-based artist Barry McGee explore Superflat, these non-Japanese artists still have elements of depth and perspective in their works.
Superflat art might bring to mind Andy Warhol’s hybridisation of art and pop, says Hyperallergic, but “Murakami expands on that, appropriating the contemporary globalised visual culture and the new possibilities of manufacturing to create a flawless mix of high art and the lowbrow that can be bought in any country and consumed anywhere.”
Takashi Murakami, ‘Korin Dokuro’, 2010, acrylic on canvas, diameter 59 inches. Image taken from gg-art.com.
The next Superflat generation
When not creating Superflat art or creating tongue-in-cheek kawaii accessories for the global fashion industry, Murakami supports Japan’s younger generation of Superflat artists. The artist runs Kaikai Kiki Co. Ltd, an art production company promoting the movement, and administers GEISAI, a biannual art fair which is “not just about selling work,” says Hyperallergic, “but also about fostering the Japanese contemporary art community and teaching young artists about the market.”
Related Topics: Japanese contemporary artists, consumerism, overviews, pop art, cartoon, manga, anime
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Posted inAnime, Cartoon, Consumerism, Definitions, Japanese, Manga, Overviews, Pop artTaggedAya Takano, Barry Mcgee, Chiho Aoshima, Kaikai Kiki Co. Ltd., Kaikai Kiki Gallery Taipei, Mahomi Kunikata, Ronald Ventura, Sayuri Michima, Superflat, Susan Kendzulak, Takashi Murakami, Yoshitomo Narapermalink